Wednesday 10 November 2010

Research and Developement

For this unit I will be aiming to learn the basics of lighting within a maya scene using all the lights available to create realistic lighting. I want to improve my lighting skills so that when it comes to lighting "Patience" one of the films I will be working on for the year, I will know all the
basics as well as the more professional areas to re create realistic and moody lighting.

Patience is a film noir piece so it is imperative to get the light levels right to fit the mood of the story as well as the character. There is a careful balance between light and dark that will help highlight important features in the room.



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