Research and Development
Wednesday, 5 January 2011
Overview
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My aim during this project was to get myself acquainted with the techniques needed to produce realistic lighting and convincing textures to ...
The Exterior
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I took it upon myself to apply the necessary textures to the exterior of the apartment. I built the model of the street earlier on in produc...
Tuesday, 4 January 2011
Texturing and UV mapping
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I have already touched on the texturing side of things when I applied a wall texture to a plane in one of my previous posts. Now I need to e...
Interior Tests
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The images below show the gradual progression of the apartment interior where most of the action will be taking place. This will eventually ...
Lamp and Texture
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Using the existing lampshade from previous tests I tried to create some simple paited wall textures that could be applied to a primitive pla...
More Light Tests
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Having got the light levels pretty much sorted in the apartment interior I set about creating a realistic looking lamp shade that would appe...
Initial Lighting Tests
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Here are some of the initial lighting tests I created in maya using simple objects and illuminated by an area light. At this point I was blo...
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